Kamiya's even keen on people calling his own games 'J-Action'.
, and came out strongly in favour of it. In fact, he thinks Japan should wear it as a badge of honour: A symbol of everything unique and essential about the country's games.Naoki Yoshida sparked a discussion over the term JRPG
But it turns out Kamiya couldn't disagree more. In the interview, he said that the use of the term was more about"the unique differences in our culture and how our influences affect our creativity, the fact that Japanese creators have this unique sense when we do create content". The answer, said Kamiya, was"no, we obviously can't, because this is something that's not unique to us as Japanese creators." Instead, Kamiya and his team set out to"create something that expressed our unique sensitivities as Japanese creators, and Bayonetta was a result of that … she was very unique in the way she was created, in the way we view action game heroes, from a unique Japanese viewpoint.
So it sounds like, in Kamiya's eyes, emphasising the 'Japaneseness' of certain types of games is less about compartmentalising them away or othering them, and more about highlighting the aspects that make them special and unique. In fact, he wants it to be"celebrated moving forward" and declared that"as Japanese game creators, we're very proud of the actual term JRPG.
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