I'm so excited for Baldur's Gate 3 co-op, but scheduling a 100-hour D&D campaign with 4 adults is truly chaotic evil

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I'm so excited for Baldur's Gate 3 co-op, but scheduling a 100-hour D&D campaign with 4 adults is truly chaotic evil
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Anyone else worried it's going to take them eight months to finish Baldur's Gate 3?

will be the biggest, deepest videogame representation of D&D of all time, built to fulfill the essential promise of a tabletop adventure which is going on an epic quest with The Boys.

This is not a thought exercise in anxiety; I've had firsthand experience. In 2017 and 2018 I played Larian's last RPG, Divinity: Original Sin 2, with a pair of lifelong friends. My friends and I started Divinity: Original Sin 2 on September 24, 2017, just a week or so after launch. We finished it on February 21, 2018—five months and 104 in-game hours later. , for me to commit that kind of time to a game anymore.

Exploration feels more efficient and more natural when you can split up cover different corners of the map, then reconvene to take on a fight or quest Even if the game does include hints to get us back up to speed, clearly taking a year to finish a single campaign isn't an ideal pace. I know tabletop D&D games can stretch on for, but that kind of time commitment has always been a big turn-off for me, which is one reason I've always stuck with videogame RPGs that are breezy in length by comparison .

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pcgamer /  🏆 38. in UK

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