World of AI-craft.
Ruh-oh. Firstly, the patent itself is not necessarily an indication that Blizzard is or will be doing this anytime soon.
The patent is a technical document and is absolutely no fun to read, but essentially it explains an AI system that is fed a specific art style and emulates these images to create new art. The AI takes these initial inputs and, essentially, begins to construct a 3D model: Building a skeleton, texturing it, and adding detail. I suppose the crucial point here is that initial human input, which in this case would presumably be coming from Blizzard's internal art teams It's a tricky one.
There are obviously hardliners who don't think a piece of AI-generated art should ever find its way into a videogame, but there are more nuanced worries about the potential impact of tsuch technology.
These questions are going to become ever more pressing because, as this patent shows, companies like Blizzard are not going to wait around for permission to test these technologies, and we may see the outcomes sooner than we think. Whether companies will be upfront about using such technologies, and whether we'll even be able to tell, may end up as the bigger question.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
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