Of course Baldur's Gate 3 lets you stack dozens of crates and stand on top of them so you can teleport over the wall of a keep

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Of course Baldur's Gate 3 lets you stack dozens of crates and stand on top of them so you can teleport over the wall of a keep
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This is the correct way to play Larian RPGs.

During a Steam broadcast that I can't for the life of me find an archived copy of, Larian Studios founder Swen Vincke and famous dungeon master Matt Mercer demonstrated that, yep,The Divinity: Original Sin RPGs let players exploit physics to, for example, solve every combat encounter by using telekinesis to drop heavy objects on their enemies, and Baldur's Gate 3 is similarly sandboxy.

For a seasoned dnd professional stacking 45 crates to vault over a castles ramparts is an obvious solution#BaldursGate3 pic.twitter.com/6dJcvcF03kMercer, who plays Minsc in Baldur's Gate 3, then calmly fires an Arrow of Transposition over the keep's wall, teleporting himself over its natural moat. Baldur's Gate 3 hasn't been out of early access for long, and it's very big, so I suspect we'll see a lot more physics-based problem solving to come, and other fun ways to exploit high level spells and items., but still have a long way to go before we see its end. I've played over 10 hours in my main save, and still haven't left the first act.

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