Portal: Companion Collection - Nintendo Switch is the perfect partner for Valve's classics

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Portal: Companion Collection - Nintendo Switch is the perfect partner for Valve's classics
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Portal: Companion Collection brings excellent ports of two classic titles to Nintendo Switch - and it's brilliant. digitalfoundry reviews:

The Portal games are genuine classics - brilliant, inventive first-person puzzle games that combine an inventive gameplay mechanic, mind-bending designs and witty storytelling to create a truly special experience. However, the fact is that these games have essentially been absent from the console space since their original releases in 2007 and 2011 respectively.

Unfortunately, the Source engine and tools at the time were incapable of delivering the sort of subtle detail that a smaller-scale game demands. Portal mostly lacks normal-mapping, has little in the way of specular lighting, and has no environmental shadow maps, techniques common in other games from the period.

Stacking up the new Switch port with the Xbox 360 original doesn't reveal much - both versions look much the same. The Switch releases tend to have a bit more contrast in general, particularly in the first game, but shadows, object draw and lighting seem identical. Image quality is where things diverge: the Xbox 360 code runs at 720p on both titles, with no form of anti-aliasing in the first game and a primitive blur filter in the second.

1080p docked mode pushes Switch a touch too far - bandwidth-heavy effects and portals themselves can cause small performance dips, but 60fps is mostly consistent. Despite the drop in compute power, the handheld mode delivers a tighter lock on 60fps than its docked equivalent - perhaps because overall system bandwidth remains relatively high, plus resolution reduces.

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