Resident Evil 4 Remake's latest patch brings meaningful improvement to PS5, Series X/S

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Resident Evil 4 Remake's latest patch brings meaningful improvement to PS5, Series X/S
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Resident Evil 4 Remake's recent 1.004 update delivered Mercenaries mode - but also a bunch of technical improvements for all consoles. digitalfoundry reports:

, with image quality problems, inconsistent performance, ugly screen-space reflections and controller response issues. The underlying game was definitely a successful, attractive effort, but lacking a final pass of polish. The recently released title update 1.004 adds Mercenaries Mode and fixes for many of these issues - here's the current state of play.

Capcom perhaps ought to reconsider its approach here. RE Village had a cleaner image on consoles than the RE4 remake while also featuring a fairly foliage-rich world. Perhaps a move towards a less aggressive checkerboard solution or a native resolution approach with a lower pixel count would suit this title more. I would much prefer a softer but more temporally stable final image, particularly given how dark and low-contrast RE4 tends to be.

Another major launch issue impacted reflections, with low-res RT reflections and a very poor screen-space reflections implementation - problems that carried over from prior RE Engine efforts. As of the latest patch, both PS5 and Series X don't feature screen-space reflections at all, with Capcom replacing them with cubemaps or RT reflections depending on the circumstance and toggled visual settings.

Series S also runs considerably better than its initial form, with a locked 60fps in frame-rate mode outside of a few specific scenes such as the rainy sequence at the outset of chapter 5. Resolution mode bottoms out in the mid-30s, with a pretty awkward response, though this is perhaps understandable given the RT reflections.

Finally, thankfully, the deadzone issues on Xbox Series consoles have also been alleviated. At launch, players had to deflect the sticks about 40 percent through their range of motion to get an onscreen response. As of the latest patch, the game feels much more responsive, matching similar games like RE2 and Dead Space.

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eurogamer /  🏆 68. in UK

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