Retro horror game Mothmen 1966 is a Stephen King short story in videogame form.
Mothmen 1966 is the first in a series of what its creators, two indie devs from Argentina, call: visual novels with restricted color schemes reminiscent of computers from the 1980s, telling stories inspired by the kind of pulp fiction every bit as lurid as a CGA monitor.
Some of the puzzles are pure trial and error, and redoing them becomes more of a trial than it should be because the only input is selecting options from nested menus. You can do that with a mouse, but there's never a way to just click on the illustration of the thing you want to interact with. Even when you're playing Solitaire you laboriously move the cursor one card at a time by choosing left or right from the text.
The next will be Varney Lake, and there's a substantial demo for it included with Mothmen 1966. It's got more of a 1980s kids-on-bikes vibe and a different color scheme, and includes another Solitaire variant. These bonuses make up a little for the short runtime of Mothmen 1966. It'll probably take just over an hour to get to the good ending, a conclusion that leaves plenty of loose ends unresolved.
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