Somerville review

Belgique Nouvelles Nouvelles

Somerville review
Belgique Dernières Nouvelles,Belgique Actualités
  • 📰 pcgamer
  • ⏱ Reading Time:
  • 61 sec. here
  • 3 min. at publisher
  • 📊 Quality Score:
  • News: 28%
  • Publisher: 67%

Perspective often confounds your efforts to complete simple tasks in this disappointing puzzle adventure game.

The highlight of Somerville arrives just a few minutes in. A young family—man, woman, child, dog—living in a remote farmhouse awakes at night, having fallen asleep in front of the TV. You assume control of the man, head down to the basement to fetch the dog's food, and carry it up to the kitchen. Then boom. An explosion shakes the house and suddenly you're in the midst of an alien invasion.

This isn't the only time in Somerville that you're faced with logic that isn't very logical. Since this is a puzzle-based adventure, progress is always based on discovering a specific solution, but those solutions tend to be fussy or unintuitive, and occasionally broken, which makes surviving this apocalypse a real bore. Take the next scene in the basement, for example.

But as you and your canine companion traverse a devastated and deserted world, it's hard not to feel that Somerville could do with a few more ideas like this, even in its four to five-hour runtime, as there's not a great deal else here beyond pulling a few levers, handles and switches, and running away from some alien hunters.

There's little indication throughout Somerville that it actually wants you to care about this man and his family. On occasions when he's separated from and then reunited with the dog, he scarcely acknowledges the poor creature's return. Or when you finally manage to deactivate one of the robot-alien things that chases you, there's no build-up of tension and no space provided to explore the man's relief or celebrate his victory before the next scene.

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pcgamer /  🏆 38. in UK

Belgique Dernières Nouvelles, Belgique Actualités

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